Small balance changes and bug fix. 0.2.1
HoloMane » Devlog
- Changed some scaling of UI elements.
Adjusted certain values for more fair gameplay (It's beatable now):
- Decreased max stress buildup.
- Increased stamina gain from napping (counting sheep).
- Increased online activity gain from zatsu (clicking super chats).
- Workload and Stress amount decrease in the homework/typing mini-game now dependent on the quote difficulty.
- Decreased the amount of overall time the placeholder mini-game takes.
HoloMane
Status | Released |
Authors | Qhronoboros, less549 |
Genre | Simulation |
Tags | 2D, Fangame, holojam, hololive, Management, vtuber |
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